Development of an OpenGL based version was spearheaded by Curtis Olson starting in 1997. The flight simulator was created using custom 3D graphics code. He was dissatisfied with proprietary, available, simulators like the Microsoft Flight Simulator, citing motivations of companies not aligning with the simulators' players ("simmers"), and proposed a new flight simulator developed by volunteers over the Internet. Its flight dynamics engine ( JSBSim) is used in a 2015 NASA benchmark to judge new simulation code to the standards of the space industry.įlightGear started as an online proposal in 1996 by David Murr, living in the United States. It has specific builds for a variety of different operating systems including Microsoft Windows, macOS, Linux, IRIX, and Solaris.įlightGear is an atmospheric and orbital flight simulator used in aerospace research and industry. This project had its first release in 1997 and continued in development. ĭavid Murr started this project on April 8, 1996. It might take some time till the next release though.Īlso there is interesting OSM (openstreetmap) stuff going on, you may want to check out.FlightGear Flight Simulator (often shortened to FlightGear or FGFS) is a free, open source multi-platform flight simulator developed by the FlightGear project since 1997. Main FG Scenery development seems to go in other directions.
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